#ifndef _MClothSolverRegister
#define _MClothSolverRegister
//-
// ==========================================================================
// Copyright (C) 1995 - 2006 Autodesk, Inc., and/or its licensors.  All
// rights reserved.
//
// The coded instructions, statements, computer programs, and/or related
// material (collectively the "Data") in these files contain unpublished
// information proprietary to Autodesk, Inc. ("Autodesk") and/or its
// licensors,  which is protected by U.S. and Canadian federal copyright law
// and by international treaties.
//
// The Data may not be disclosed or distributed to third parties or be
// copied or duplicated, in whole or in part, without the prior written
// consent of Autodesk.
//
// The copyright notices in the Software and this entire statement,
// including the above license grant, this restriction and the following
// disclaimer, must be included in all copies of the Software, in whole
// or in part, and all derivative works of the Software, unless such copies
// or derivative works are solely in the form of machine-executable object
// code generated by a source language processor.

// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND.
// AUTODESK DOES NOT MAKE AND HEREBY DISCLAIMS ANY EXPRESS OR IMPLIED
// WARRANTIES INCLUDING, BUT NOT LIMITED TO, THE WARRANTIES OF
// NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE,
// OR ARISING FROM A COURSE OF DEALING, USAGE, OR TRADE PRACTICE. IN NO
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// ==========================================================================
//+
//
// CLASS:    MClothSolverRegister
//
// ****************************************************************************

#if defined __cplusplus

// ****************************************************************************
// INCLUDED HEADER FILES


#include <maya/MStatus.h>
#include <maya/MTypes.h>

// MayaCloth Export
#ifdef _WIN32
#	ifndef MAYACLOTH_EXPORT
#		ifdef MAYACLOTH_DLL
#			define MAYACLOTH_EXPORT _declspec( dllexport )
#		else
#			define MAYACLOTH_EXPORT _declspec( dllimport )
#		endif // MAYACLOTH_DLL
#	endif // MAYACLOTH_EXPORT
#elif defined(AW_HIDE_SYMBOLS) && defined(MAYACLOTH_DLL)
#	ifndef MAYACLOTH_EXPORT
#		define MAYACLOTH_EXPORT __attribute__ ((visibility("default")))
#	endif
#else
#	ifndef MAYACLOTH_EXPORT
#		define MAYACLOTH_EXPORT
#	endif
#endif // _WIN32

// ****************************************************************************
// DECLARATIONS

class MString ;
class MClothSystem ;

//! \brief Pointer to a function which creates an MClothSystem instance.
typedef MClothSystem* (*MClothSolverCreatorFnPtr) (void);

// ****************************************************************************
// CLASS DECLARATION (MClothSolverRegister)

/*!
\internal
\ingroup cloth
\brief Manages cloth solvers

Provides an interface for plugins to register/unregister cloth solver classes with Maya.
Whenever a new solver needs to be generated, it checks the classification string of the node for the preferred solver.
If a match is found, it creates and manages the solver object (that is it deletes the solver object once the solver
is removed from scene).
*/
class MAYACLOTH_EXPORT MClothSolverRegister {
public:
	//! registers a new cloth solver creation function by name.
	static MStatus	registerClothSolver(MString solverTypeName, MClothSolverCreatorFnPtr fnPtr);

	//! removes the previously registered solver
	static MStatus	unregisterClothSolver(MString solverTypeName);

protected:
// No protected members

private:
// No private members
};

#endif /* __cplusplus */
#endif /* _MClothSolverRegister */
